![]() [ECO code D00] Do not scroll the screen..! |
(to) Blackmar-Diemer Gambit White sets a centre King's Pawn rejecting stronger and more common moves (eg. Queen's Gambit), challenging Black's QP with a sacrificial pawn offer good for amateur play but regarded as unsound at top levels. Black accepts or else transposes into French, Caro-Kann or Nimzo-Indian play. W-Alt. White Black 1. P-Q4 P-Q4 2. P-K4!? Transp.from Cent-Ctr. BLACK to or Undo or Jump or Clear |
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BLACK moves to QB3 (c6) with: Knight (b8) or Pawn (c7) ?Do not scroll - press your |